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Team Fortress 2

Specialattack enters first sponsorship deal

Today, July 30th '08 it's official: Specialattack is the main sponsor for a new Gamemod using the sourcemod.

The mod, Mariokart:Source let's you play the popular Nintendo game on your PC, using the Sourceengine. This will not only give specialattack good publicity, but might also give our community the chance of testing the mod before it's released.

We are open for entering more sponsorships with dedicated mod- and mapmakers. To read more about entering sponsorship deals with SpA, please check the development page.

Custom Map Weekend progresses

Our custom maps weekend is a huge success (it's hard to overstate our satisfaction) and a lot of people seem to enjoy it. To make it even better, we've updated our mapcycle.
The maps ctf_barn, cp_egypt_v2 and pl_dustbowl_b4 have been removed for technical reasons and ctf_geothermal_b2 has been added to the map rotation to make up for that.

You can see the complete new mapcycle by clicking Read more.

As you have probably noticed, we installed a plugin that asks you to rate the map you're playing 15 minutes after you join the server. You can also manually initiate a vote e.g. to change your rating by typing !maprate in the chat.

We're still keeping a close eye on the map stats and are eagerly awaiting your comments concerning the event in our dedicated topic on the forums. Feel free to post detailed descriptions of your gameplay experience on various maps in the Custom Map Feedback Thread as well!

Custom Map Weekend begins today!

As previously announced our custom maps weekend will begin today on Server #1. Everybody who didn't download the mappack already please do so as soon as you can. Due to bandwidth limitations we will not support ingame downloading of the maps. For the complete download list check out our last newspost.

[UPDATE]As of 14:45CET Server #1 only runs custom maps.

Custom Map Weekend! (25.07-27.07)

A Special Attack exclusive event is closing in so make sure you're prepared for it!

The idea behind this initiative is to spice up the gameplay experience on our servers and test potential candidates for inclusion in our patented SpA Points system. The map cycle of Server #1 will be changed to 15 hand-picked custom maps, alternating between CP and CTF gameplay modes.

To make life easier for you we have compiled a fully automated installation package which you can download from here:
mappack.exe (150 MB) by [SpA]Roofuzz
mappack.exe (150 MB) by [SpA]9mmNL
mappack.exe (150 MB) @ Rapidshare.com

We have chosen only the best and nicest looking maps but as usual YOUR opinion is what matters the most to us. You can discuss the maps in our Custom Map Weekend topic and in addition to that you will be prompted to rate each map after 15 minutes of gameplay. You decide what is hot and what is not!

For additional download options click Read more!

TF2 server technical issues

Over the past weeks, we've experienced some technical issues with our TF2 servers, mainly lag issues. We have come to the conclusion that the servers are definately up for the job and that the problem lies elsewhere. The main problem has been memory leaks caused by VALVe. VALVe is aware of the problem and tried to hotfix it, which caused even more memory leak.Furthermore, some of the VALVe updates has caused some quite funny bugs, such as mass-homocide in the spawn, disappearing menus, freezes and server crashes. We hope that the issue will be addressed soon.

Specialattack goes overseas

We are happy to announce that Specialattack has started our first server in America.

The server; 8.2.122.164:27015 SpecialAttack USA #1 [TF2 - All maps] http://www.SpecialAttack.net will run a test period of a couple of months, after which the SpA management will decide on whether to keep it or not.

We hope that the server will be a success and expand our community beyond Europe.

General SpA update, June 22nd.

It has been a week since last update and what an eventful week it has been.

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